Roman Empire Simulator is a mobile game transplant. It’s quite obvious as it uses the touch screen and nothing else. It is looks and feels like a mobile game, and a pretty bad one at that. This is not Rome: Total War. There is no simulation in the simulation. All you do is click upgrades when you have the gold, and you mostly get gold by waiting around for minutes on end. I got to the point where I couldn’t proceed because I didn’t upgrade enough, but to get the gold needed would take hours of waiting around, in the game. That was the end of this game for me. But I’m getting ahead of myself about Roman Empire Simulator.

Roman Empire Simulator is a tower defense game. You call out soldiers and fire your ballista, and maybe the occasional special ability. Whether you win or lose is entirely out of your control. Its all up to your level of upgrades of various things: the soldiers, archers, walls, and tower cool down. You get gold by going to your map and invading cities, and are stripped down versions of tower defense. If you win, these cities become colonies and generate gold per minute depending on their level. There are also crystals, the premium currency. You get five after a certain number of tower defense waves. They are used to buy mercenaries and cards, but I didn’t get the chance to do either as I got stuck.

Roman Empire Simulator is a very bad Switch game, and bad by mobile standards, which are low. But a game like Operate Now Hospital I can see that it is on the higher end of mobile titles, but they didn’t do enough to translate that game to Switch. Roman Empire Simulator just sucks, period.
Overall: Roman Empire Simulator is mobile trash that made its way to the Switch. Total War this is not.
Verdict: Garbage
| Platform | Nintendo Switch |
| Release Date | 12/22/23 |
| Cost | $14.99 |
| Publisher | Demenci Games |
| ESRB Rating | E10+ |





