Line Color World

I hang out on a discord run by a YouTuber named SwitchStars. I’ve mentioned him quite a bit here on this site. Anyway, yesterdays on Discord he mentioned something in response to my Swords and Adventures review that can apply to Line Color World:

Tero Lunka is behind such gems as SoulsLand and Flannel Amethyst.

Line Color World seems like baby’s first video game. You have a road with traps lining it. You press A to move along it, leaving a colored line behind. Stop pressing A to stop. Getting to the end of each stage is just a matter of timing. It honestly reminds me of Falling Elevator. Except I liked Falling Elevator more than this. Yes, I enjoyed a title by a Midnight Works studio more than this. The blurb on the eShop says:

Embark on a tranquil yet engaging journey in Line Color World, a unique blend of challenge and relaxation.

Umm… If it is challenging, it is not relaxing. And boy is Line Color World challenging. It took me far longer to beat stage two than I should have. I gave up on stage three and went to write this review. It’s almost as if the game was not balanced of play-tested. Just rushed out the door. In addition to the challenge, the screen flickers for no reason at all, it is really noticeable on stage three. Did anyone supervise this at all? It wasn’t ready to see the light of day, and shouldn’t have been released.

Line Color World seems like a game jam project, picked up by Halva Studio, then rushed out the door and sold for $2.99. The game should be free. It’s terrible and if you paid for it, you got scammed. There’s not really much else to say about this game. I mean again, if Midnight Works makes a better game, you really screwed up. This game gets a Garbage Verdict with a two back-end score(at least the aesthetic is alright).

Overall: Line Color World is somebody’s first game sold for three dollars. It is absolute garbage.

Verdict: Garbage

eShop Page

Release Date2/15/24
Cost$2.99
PublisherHalva Studio
ESRB RatingE
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