Boost Zero

There is a giant hole left by F-Zero. Yes, F-Zero GX is on the Switch 2 Gamecube Classics but I’m talking a new one. In its place, various games have attempted to take its place as the king of the futuristic racing genre. Boost Zero is not that game. Is it bad? No. But its a seven dollars game. Unlike Mario Kart and Sushi Race, Boost Zero isn’t even in the same galaxy as F-Zero, as much as it valiantly tries. Let’s get into it.

Rabbit Chasing is a great mode TBH.

Boost Zero’s meat is the championship, taking place on several course-worlds consisting of 4 events. The events range from time attack, to various races, to rabbit chasing, where you, umm… pick up a “speeding rabbit.” The courses are straight point a to point b, no laps. The controls are accelerate, brake and boost(which shares with your power bar). Turning corners is a matter of braking at the right moment. The game will alert you when the turn is coming up with an arrow. You start with 3 cars, and get more as you unlock new worlds.

Puke Yellow Course

Despite, all the game has going for it(there’s even time attack). I kinda feel a giant “meh” with Boost Zero. Its there, it does what it does, but no more. The game is playable, fun even. The sense of speed in this game is great. But you’re never going to shake the notion that this is a very low budget game. At least Sushi Race had charm. Boost Zero is very pedestrian. Finally, there is a Switch Stars video which says this game causes serious motion sickness. It may for some, it didn’t for me once I got used to it. So be aware. In the end, I give this a Your Mileage May Vary with a six score.

Overall: Boost Zero wants to be something more than it is, unfortunately, it’s just kinda there for me. Pick it up if it interests you.

Verdict: Your Mileage May Vary

Score: 6

eShop Page

Release Date7/4/25
Cost$6.99
PublisherFuriouSoftPhoenix
DeveloperEllusiontertainment
ESRB RatingE
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