Arcanatris

Arcanatris is the flip side to Bullet Surge from yesterday. While that puzzle game was too complex for its own good, this game is easy to pick up and play. That’s because its Tetris, just with a largely different block set so they don’t get sued for copyright infringement. Blocks drop from the top and you form lines to make them disappear. You also collect diamonds to fill a meter, at which you point you can switch blocks with another. Arcanatris is therefore, easy to pick up and play. There are two main modes on offer. The classic mode is just build lines and try to get the high score. And then there is Arcane Ascent. In this mode, you build lines until you level up, at which point you spend your coins to get power ups. There is speed reduction, coin bonus, and speed bonus.

In addition to those two modes in Arcanatris, there is local co-op and local versus. There is no AI so I couldn’t try those, which is disappointing. Beyond that, you can choose an avatar and unlock achievements. But the game otherwise is pretty bare-bones. Strangely, despite having an Asian flair and soundtrack, the game only comes in English and Portuguese. But I shouldn’t be surprised, it was an Itch.Io game. You can also download the beta version for free. However, you don’t get Arcane Ascent mode and you can only play for five minutes. So it functions more like a demo.

In the end, Arcanatris just is. It functions, it plays. It does what it needs to do. I’ll forget about it by next week. It could also stand to be a few dollars cheaper. This gets a tepid Recommended with a seven score.

Overall: Arcanatris does the bare minimum a Tetris clone needs to do to exist. I just wish there was a lot more to it.

Verdict: Recommended

Score: 7

Steam Page

Release Date7/7/25
Cost$10.99
Developer/PublisherRaki Games Studios

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